Tomorrow, and Tomorrow, and Tomorrow: A novel
📚 Why We Recommend ItForget clichéd love stories—Tomorrow, and Tomorrow, and Tomorrow is a sweeping, soul-stirring ode to friendship, creativity, and the messy, beautiful work of staying connected. It’s not just a novel; it’s an experience that lingers long after you turn the final page.
The story begins with a nostalgic jolt: on a frigid Boston subway platform, Sam Masur spots Sadie Green, his childhood friend, and calls out a line from their old game—“You have died of dysentery!” It’s a small moment that sparks something enormous: a creative partnership that takes them from cash-strapped college students (begging favors to fund their first game) to 20-somethings catapulted to fame with their blockbuster Ichigo. But Gabrielle Zevin doesn’t sugarcoat success: Sam grapples with disability and the fear of losing control, while Sadie fights to be seen beyond her talent. Their bond isn’t about grand gestures—it’s about coding through all-nighters, arguing over game mechanics, and forgiving each other when ambition clouds their friendship.
What makes this book extraordinary is how it weaves video game design into the fabric of life. Games aren’t just a backdrop; they’re a language Sam and Sadie use to talk about loneliness, trauma, and hope. Zevin (bestselling author of The Storied Life of A.J. Fikry) masterfully explores themes of identity, failure, and redemption—reminding us that like a good game, life requires patience, teamwork, and the courage to hit “restart” when things go wrong.
页:
[1]